Takezu
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Re:help needed in making dual scythes - 2005/09/13 16:09
Well this is about as close to a set of rules on this subject that I know of. From the rule book again:
NOTES ON WEAPON TYPES: Projectile weapons are divided into the following categories. Note the differences carefully when choosing the class that you will play: a. Throwing weapons- throwing knives and axes, shurikens, darts, etc. (limited to assassins. monks above 1st level, and barbarians). b. Rocks- must be at least 1 ft. in diameter. (limited to barbarians). c. Bows- short bows, crossbows, long bow (archers and 6th level scouts may use any of these; other scouts, druids. and barbarians may only use short bows). d. Javelins- includes throwing spears (limited to anti-paladins, paladins, scouts, barbarians, 4th level assassins, and 3rd level warriors). May be used to melee. Short weapons are any non-hinged melee weapon under 3 ft. in total length. Long weapons are under 4 ft. in length. Red or "berserker" weapons (not to be confused with the barbarian ability) are non-hinged weapons that must be over 4 ft. in length. Padded striking edges must over 1 ft. in length and the weapon must weigh at least one pound for every one foot of length. Daggers are under 1 1/2 ft. in total length. Flails or hinged type weapons are useable only by the following classes- anti-paladins, healers, barbarians, paladins, and warriors (exception- assassins and monks may use nunchuku). As noted before, the chain of a hinged type weapon is not a legal striking edge. Chains on these weapons must be wrapped in foam with less than half an inch of the rope exposed at any point. The combined rope and striking edge of a flail may not exceed 11/2 ft. in length except in special cases approved by the monarch. The key word is safety, and potentially dangerous equipment will not be allowed on the field.
8) Spears are stabbing only weapons and should not be confused with javelins. Polearms include spears but may also have slashing edges (minimum 1 ft. in length for a striking edge). Poison will kill the victim from any hit that occurs and actually wounds the target. The poisoned victim will die in a 100 count. Poison is stopped by armor. Only assassins and 5th level anti-paladins may use poison. A person may only poison one of his own edged weapons (sword, arrow, dagger, etc.).
A siege weapon is a weapon that will kill a person regardless of armor or a shield (exception- the Shield of Reflection is the only shield that can defend against a siege weapon). Ten hits from a blue or red weapon will destroy a siege weapon. Siege weapons may destroy one another with 1 hit. They require 3 people to operate. The exception is that some monsters wield siege weapons as if normal weapons.
so to answer your questions.
1. it should be strike legal if it has legal amount of padding. --- Yes it would be
2. A flail shaft should be no different than hitting with a staff --- Per the rule book: “combined rope and striking edge of a flail may not exceed 11/2 ft. in length except in special cases approved by the monarch.” So unless you make a flail with a shaft of 12 inches (Minimum legal striking surface), with a three inch chain and a three inch ball for a total of a foot and a half total striking distance the shaft would count. But that would make a rather useless flail. This is just my reading of the rules and others will have a different view.
3. If you curve or put a spike on the tip of an axe than you should be able to thrust with it. -- by the rules (or lack of rules saying you can’t) that should be ok.
But with most things this is my opinion and the GMR and the IGMR have the final call.
Takezu
Post edited by: takezu, at: 2005/09/13 16:12
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