Grendel
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Re:Yield - 2007/05/16 14:11
yeah, death ends the yield count
per the rez spell all negative effects are removed, but enchantments remain.
Resurrect (S, Spirit) The dead person is alive again, negating the last death and removing all negative effects on the player such as Yield or Poison. A dead person cannot move on his own nor speak in order to encourage a caster to Resurrect him. A person that moves from where they died (barring removing oneself from impeding play) cannot be Resurrected unless a Summon Dead spell is used first. Will not turn monsters back to human. Monsters created by magic may not be Resurrected. All wounds and damage to natural armor the dead person had prior to dying are repaired. A dead person may remain on the field as long as he wishes, but may not affect the battle or impede play. Enchantments not eliminated by combat effects or not specifically prohibited may be retained by a Resurrected person.
here's yield too, in case anyone wants to look at it. Yield (S, Control) C: Bard 5, Healer 3, Wizard 3 I: Repeat x3 'Yield thy arms and resist no longer, come unto me and be my captive.' R: 50 ft. E: Victim lowers weapons and surrenders to the caster, moving in a straight line at a brisk walk - until at the caster's side - where they then begin a 300 count. During this spell they stay by the caster's side and cannot fight, cast magic, or use abilities. The caster may free the victim at any time for any reason. If they are not killed before the spell ends, they must return to their base, and are then able to act freely. May not be physically restrained to prevent the player from returning to base or going to the caster. If the caster dies the player remains near the body until their count expires. N: Other magic may still affect the victim during the duration of Yield.
Dragoon Strike First. Strike Hard. No Mercy. Hús Vetra Skald IMU |