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Darkmoon Artifacts - 2006/08/29 05:09 I have come to the realization that we have NO artifacts! I've had a couple of ideas (Totem gave me one of them) so I'm going to post them here.

Charm of the First Knight: This artifact (a chunk of Totem's tail which I have obtained) grants it's possesor charm (2/life). The incantation is "I charm thee" x 5

Blade of the Immortal Champion: This short sword grants it's user the following abilities once per game; 4 points natural armor, and the sword becomes a red weapon. The only drawback is that the wielder becomes berserk and must attack all enemys on site, and may only use this sword while doing so.

Reply and let me know what you think.
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Re:Darkmoon Artifacts - 2006/08/29 13:21 the sword looks a bit over balanced. we made a falcon's scale relic in the NH,
basically 4 points armor on each arm & torso, you just had to wear the tunic
and man, that thing was uber powerful by itself.

maybe just have the sword make the person berserk? that's basically what you've got already, but it's 2 point armor instead of 4.
Dragoon
Strike First. Strike Hard. No Mercy.
Hús Vetra Skald
IMU
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Re:Darkmoon Artifacts - 2006/08/29 13:52 Ha! I still have the orignal "Banner of Rage" from Darkmoon...


....I bet no one is left up there that remembers what it is!
Hops.....Grains.....By God, my beer is a salad!
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Re:Darkmoon Artifacts - 2006/08/31 06:33 I've never heard of it. What does it do? And thanks for the advice on the sword. I wanted to make it something different, but I guess it would be a little too powerful.
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Re:Darkmoon Artifacts - 2007/03/30 00:03 Uh yall know what Charm is Right?? 2/L is the same as a Bard and all but the power of that spell being given to he whom wins it?? Thats a bit of an excess, how about 2/G cause a Bard pays for his by being a Magic user, a lvl 6 ASS with that would be a major pain. Pass with out trace Pass with out Tra..........eghh
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Re:Darkmoon Artifacts - 2007/03/30 07:25 Okay, so here is a thought on the Banner of Rage. I have the original and plan to keep it. However, After I get back from playing soldier this summer I will make a new one and you DMers can come down and try to take it back....it is, after all, a DM artifact.

As to what it does - there were a couple of manifestations that we used, but the most popular of the time was that it granted Berserk and Fight After on last life to all non magical classes on the side that controls it and allows whomever is carrying the banner 1 Fear spell (only useable once per person).

So, you think you got what it takes to return it to Darkmoon? Hmmmmmm?


BTW - that would be useable once per person that carries the banner....not once per opposing team member!

Post edited by: artimusd, at: 2007/03/30 07:27
Hops.....Grains.....By God, my beer is a salad!
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Re:Darkmoon Artifacts - 2007/04/03 07:07 I'll accept your challenge Artimus!
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Re:Darkmoon Artifacts - 2007/04/05 16:04 Exxxcellleeennt!!!!

I will get to work on the new Banner promptly!
Hops.....Grains.....By God, my beer is a salad!
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Re:Darkmoon Artifacts - 2007/06/28 00:34 I also will accept that challange! I will fight by your side Jeramai! We will win back our bannar!

Katheryne
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Re:Darkmoon Artifacts - 2007/06/28 02:42 Jeramai wrote:
.

Charm of the First Knight: This artifact (a chunk of Totem's tail which I have obtained) grants it's possesor charm (2/life). The incantation is "I charm thee" x 5
.



ha i create that!!!! the physical item not the idea
Kota Kiaba
Wolf cub

Sesame Street is brought to you today by the word Manipulation, and the phrase Brain Washing.
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Re:Darkmoon Artifacts - 2007/08/01 21:31 2 Charms Per Life???? maybe Game but life is way too many. A Bard only EVER gets 2/life and it costs him 4pts of magic. Pass with out trace Pass with out Tra..........eghh
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