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magic proj. - 2006/11/24 18:39 With druids magic projectile, does the projectile stay enchanted, or does it go away as soon as the arrow hits the ground?





Edan
http://games.groups.yahoo.com/group/Brewers_Guild/
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Re:magic proj. - 2006/11/24 21:06 the projectile remains enchanted until disenchanted through use of 'dispel' or the user's death.

I'm looking for anything about 'destroying the arrow' but not finding it.. I know an earlier rulebook version allowed you to destroy 'specialty arrows' like penetration arrow, stun arrow, flame arrow, etc..

not sure if you can destroy the arrow with the current rules

edit to add:
under fireball description : "Destroys (or kills) anything it touches while moving"

so I guess a fireball could destroy the arrow, thus saving you the cost of a dispel.


but anyway, yeah the arrow remains enchanted after you fire it, basically it's enchanted until dispel, destruction of arrow, or user of the arrow

here's an interesting thing (to me)
since the enchantment is on the arrow, not the bow user, could a barbarian (who can't take enchantments) get magic projectile on their arrow?
and, can players other than the person who got the magic projectile on their arrow shoot the arrow and have it do it's new magic projectile damage?

Post edited by: Grendel, at: 2006/11/24 21:09
Dragoon
Strike First. Strike Hard. No Mercy.
Hús Vetra Skald
IMU
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Re:magic proj. - 2006/11/24 22:55 the section pertaining to breaking arrows is in the projectiles header...

"Projectiles that are affected by enchantments or class abilities (not to be confused with class Traits) may only be destroyed by spells or magic balls"

bear in mind that all archer/scout "specialty arrows" are class traits.

and in answer to your question... no... an arrow or projectile bearing the magic projectile enchantment may not be used by barbarians or for that matter other players... magic projectile is an enchantment and counts towards your number of enchantments on your person, jsut like a bladesharp or protect. even though the arrow bears the enchantment, its still cast upon the player. for hte same reason you can't pass off bladesharped weapons, you can't pass off (intentionally or unintentionally) a magic projectiled arrow.

now, i'd personally have no problem with that arrow being shot by another archer, but they don't get the bonus damage from doing so.
"But right now I'm a little concerned about my pants, since I don't know where they are." - Valathina Nailo
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Re:magic proj. - 2006/11/24 23:12 thanks Sean, I didn't see the arrow destruction section. Dragoon
Strike First. Strike Hard. No Mercy.
Hús Vetra Skald
IMU
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Re:magic proj. - 2006/11/25 03:17 in truth, it took me a few minutes to track it down too, and i knew where it was since it applies to archery and i tend to pay attention to that side of things. sides... its my job. "But right now I'm a little concerned about my pants, since I don't know where they are." - Valathina Nailo
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Re:magic proj. - 2006/11/25 06:59 thanks guys...i always thought that magic projectile was a waste because as soon as they shot the arrow the spell was done, which would suck considering about half of the NH cant hit the side of a barn. but if they can pick up the arrow and re use it then i might consider taking the spell.



sweet


thanks



edan
http://games.groups.yahoo.com/group/Brewers_Guild/
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Re:magic proj. - 2006/11/27 15:15 Rewth is in the half that hits barns most of the time. Dragoon
Strike First. Strike Hard. No Mercy.
Hús Vetra Skald
IMU
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Re:magic proj. - 2006/12/23 18:51 Okay....can i put the enchantment on already special arrows?


Like could i put it on an archers penetration arrow?(the one that goes through shields)

then...it goes right through the shield...and say i put 3 points on the arrow...the persons wearing 1 point bracers and 1 point gambison or something....did the arrow just kill them?
http://games.groups.yahoo.com/group/Brewers_Guild/
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Re:magic proj. - 2006/12/23 20:00 you may put magic proj on a specialty arrow... however, it won't have any notable effect on most of them.

Fire - useful, it gets +1 damage, and if it hits a shield, the shield lights on fire.
stun - useless... cuz stun is useless. (grin) but yes, +1 damage and a stun effect if it gets through armor.
AP - useless +1 damage to armor... but AP goes through all armor
Pen - useless... pen is an AP arrow, that if it hits a shield it destroys the shield... thats it. penetration arrows don't continue on past the shield. it used to in 6.0 (i think) but no longer does.

it should be noted that for the most part, an archer gettign a magic proj enchantment is a waste of time. assuming they have a longbow, 5pts is usually more than enough to punch through armor. the two exceptions that xist are for folks with high levles of armor (then use your ap or pen arrows) and people with Pro-Projectile on them, which mag pro arrows are the only thing that get through it.

barkskin is a better choice. that whole concept does go out the window if you are enchanting someone with a shortbow though. they can use the increased damage.
"But right now I'm a little concerned about my pants, since I don't know where they are." - Valathina Nailo
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Re:magic proj. - 2006/12/26 03:11 Edan wrote:
thanks guys...i always thought that magic projectile was a waste because as soon as they shot the arrow the spell was done, which would suck considering about half of the NH cant hit the side of a barn. but if they can pick up the arrow and re use it then i might consider taking the spell.



sweet


thanks



edan

Wouldn't the arrow still be a Magic Projectile for the player who originally fired it?
"Let me explain this to you once. If I kill you: You will be awake, you will be facing me, and you'll be armed."
-Malcolm Reynolds
-Firefly
"Your punch should begin in the soles of your feet and end in the back of your opponent's skull."
-Tyr
-Gene Roddenberry's Andromeda
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Re:magic proj. - 2006/12/26 15:47 yes Bart,
the person who received the magic projectile on their arrow could continue to reuse the specific arrow that bears the enchantment until they
1. die & are not rezzed
or
2. the projectile is destroyed (through means Rewth already posted, from the arrow destruction rules section)

anyone else that fired the arrow would treat it as a regular arrow
Dragoon
Strike First. Strike Hard. No Mercy.
Hús Vetra Skald
IMU
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